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Книга: Quake Mods: Team Fortress, Malice, Shrak, Rocket Arena, X-Men: the Ravages of Apocalypse

Товар № 10222914
Вес: 0.050 кг.
Страниц: 28 Переплет: Мягкая обложка
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Purchase includes free access to book updates online and a free trial membership in the publisher's book club where you can select from more than a million books without charge. Not illustrated. Excerpt: Quakeworld Team Fortress is a team- and class-based online multiplayer video game mod based on id Software's Quake. Team Fortress was designed and written by Robin Walker, John Cook, and Ian Caughley in 1996. An official sequel developed by Valve Corporation was hinted at for many years, and was finally released in October of 2007. The premise of the game is a class-based battle between opposing sides, Red and Blue. Players are defined by which class they select (i.e., Medic, Sniper, Soldier, Demoman, Pyro, Spy, Heavy, Scout or Engineer), with each class having strengths and weaknesses. Each class also has unique weapons (e.g., Pyro has the flamethrower and Heavy has the minigun) and abilities (e.g., scout being able to run the fastest.). A player can either choose to be on the red or on the blue team as well as in some maps there is also a green and a yellow team. The objectives can vary. You can be battling to gain control of an area, or you could be trying to capture the flag. On April 13, 1997 in Version 2.5 Beta A, Team Fortress introduced headshots to the FPS genre. Team Fortress has evolved into an entire genre as fans of the original modification have created a multitude of slightly different versions for various games: The song that played during the opening demo was 'Ecce Gratum', the fifth movement from Carl Orff's Carmina Burana. News Software History ... More: booksllc.net/?id=675442

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